Filippo Beck Peccoz
Music and Sound
for Video Games
for Video Games
I’m a freelance
Game Audio Designer
based in Munich.
I’ve combined my two greatest passions by composing
Music for Video Games.
I’m a freelance
Game Audio Designer
based in Munich.
I’ve combined my two greatest passions by composing
Music for Video Games.
Who I am
A graduate of Berklee college of Music in Boston, Massachusetts, I am now seeking innovation in the Game Audio Field in my hometown, Munich.
I believe that Game Audio Designers have the responsibility to not only create top notch assets for their games, but also actively take part in the production process, instilling fresh ideas on adaptive audio, gameplay-relevant music and keeping in mind that game audio is still developing a language of its own- and now is the time to define it.
All in all - I make music for games I love.
A graduate of Berklee college of Music in Boston, Massachusetts, I am now seeking innovation in the Game Audio Field in my hometown, Munich.
I believe that Game Audio Designers have the responsibility to not only create top notch assets for their games, but also actively take part in the production process, instilling fresh ideas on adaptive audio, gameplay-relevant music and keeping in mind that game audio is still developing a language of its own- and now is the time to define it.
All in all - I make music for games I love.
Featured Projects
Let’s have a look at some of my most recent and/or cherished projects.
Innkeep
Release Date: TBD, PC.Boot Disk Games PLC, Published by Mythwright
Innkeep is Boot Disk Games’ debut title and is shaping up to be quite a cunning, grotesque adventure into an unforgiving world, where you play as an Innkeper trying to keep going amidst a variety of rather... shady folk.
There’s a throwback to the 90s PC games quality that permeates the whole game, which instantly struck me. Can’t wait to share more about the development of the soundtrack in the near future!
For now, check out this interview on steam. And of course, wishlist while you’re at it ;D
Tavern Talk
Release Date: 2024. PC, Consoles.Gentle Troll Entertainmenmt GmbH
I’m loving how this project enables me to record a vast array of plucked instruments, which are my great love...
Also, the collaboration with talented singer/songwriter Lilith Max has been wonderful. Take a listen, right below!
Shadow Gambit:
The Cursed Crew
Release Date: August 17th, 2023. PC/Mac/Linux, Consoles. Mimimi Games GmbH
Much praise has been given by press and reviewers around the world, which makes me very proud. Check out the soundtrack right here or on all major streaming platforms. Shadow Gambit also won “Best Audio Design” at the Deutscher Entwicklerpreis 2023... alongside Best German Game and Best Graphics <3